Tools

Bug Report Support

Generate formatted bug report templates. Crashes, freezes, glitches—all bug types. Auto-fetch env info, select items, copy. For game support.

Data is never sent to the server. Everything runs locally in your browser. Safe for sensitive information.

About this tool

This tool auto-generates game bug report templates in one click. Three features: 1) Auto-fetches OS, browser, GPU, resolution etc., 2) Enter timing, reproducibility, steps for Markdown/plain/JSON output, 3) Fully local—no data sent to server. Works for Unity, itch.io, Steam, mobile games.

Bug reports often lack critical info or overwhelm developers. Crashes, freezes, glitches, save issues, multiplayer bugs—this tool handles them all. It auto-collects environment data (OS, browser, GPU, resolution, network, language, timezone) from your browser, lets you pick what to include, and outputs formatted reports. Works for Unity games, itch.io, Steam, browser games, native apps, and mobile games. Manual input for actual RAM, GPU, storage, and input device. One-click generation of what devs actually need—while reassuring users they control exactly what gets shared. Fully local, no data sent, free.

Tool interface

Auto-fetched (browser info)

※ May differ from actual hardware due to browser privacy (e.g. GPU via ANGLE)

Required
Hardware
Display
Network
Language

Manual input (actual hardware)

※ Games run in a different environment than the browser—actual specs help debug

Bug details

Click Generate to see output here

Usage

  1. Open page to auto-fetch env info. Check items to include
  2. Enter timing, reproducibility, steps, expected vs actual result
  3. Choose format (Markdown/plain/JSON) and copy to paste in report form

When to use

Game bug reports, itch.io bug reports, Steam/Discord reports, support tickets, GitHub issues, in-game forms, email. Crashes, freezes, display glitches, save failures, multiplayer bugs, environment-specific issues—all bug types.

Examples

Crash report: Select OS, browser, GPU, actual RAM → timing "During play", reproducibility "Always", steps "Crashes when clicking X in Y scene" → copy as Markdown. Freeze report: timing "During play", reproducibility "Sometimes", expected "Should go to next screen", actual "Screen froze".

Tips

  • Env info (OS, browser, GPU) is essential for devs to reproduce. Use auto-fetch.
  • Number your steps: "1. Open X 2. Click Y 3. Bug occurs".
  • Both expected and actual result help devs identify the cause.

FAQ

Browser vs actual hardware?

Browsers may report capped memory (max 8GB), GPU via ANGLE, etc. Games run in a different environment—use the manual input section for actual RAM, GPU, storage to help debug.

Don't know my RAM?

Select 'Unknown' in Actual RAM. Input what you can.

Is my privacy safe?

Everything runs in your browser. No data is sent until you copy. Uncheck any item you don't want to include.

Output formats?

Markdown (GitHub/Discord), plain text (in-game forms, email), JSON (technical investigation).

How to report a crash?

Set timing (e.g. During play), reproducibility (Always/Sometimes), and write specific steps like "Crashes when clicking X in Y scene". Auto-fetched env info (OS, browser, GPU, RAM) is especially important.

How to report a freeze?

Add timing, reproducibility, steps. In expected: "What should happen". In actual: "Screen froze". Input device (mouse, gamepad) also helps.

Works with itch.io?

Yes. Copy as plain text and paste into itch.io bug report or message. Markdown is for Discord/GitHub.

Works for Unity games?

Yes. Unity, itch.io, browser games, native apps, mobile—all supported. Env info helps devs reproduce.

Game won't run on my phone?

Open this tool in your phone browser to auto-fetch OS, browser, resolution. Check Settings → Device info for RAM. Input device: Touch.

Bug only in one browser?

Browser info from auto-fetch is key. Open this tool in that browser and include the fetched data. Actual GPU and RAM also help.

Long reproduction steps?

Number them: "1. Open X 2. Click Y 3. Bug occurs". Longer is fine—more detail helps devs reproduce.

Should I attach screenshots?

This tool outputs text only. Attach screenshots/videos separately in the report form or email. Text + media is most effective.

How to report save bugs?

Set timing to "Save/Load". Describe when and how you save. Storage (SSD/HDD) info helps.

How to report multiplayer bugs?

Add timing, reproducibility, steps. Network info (auto-fetched) is important. Note how many players, host vs client.

Am I bothering the dev?

Devs welcome bug reports. Well-informed reports get fixed faster. This tool helps you provide useful info.

What makes a bug get fixed faster?

①Env info (OS, browser, GPU, resolution) ②Timing ③Reproducibility ④Specific steps ⑤Expected vs actual. These five help devs reproduce and fix.

No in-game report form?

Use itch.io message, Discord, Twitter, email—wherever the dev lists contact. Paste the generated report.

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